2018
In 2018 Konsoll took place at Grand Hotel Terminus from the 1st to 2nd of November. Speakers include Anette Ståløy, Raph Koster, Oliver Franzke, Molly Maloney, Erik Stirpe, Gary Napper, Oskar Stålberg, Mario Valle, Teodor Bjerrang, Dan Thronström, Ella Romanos, Dave Sharp, Brie Code, Jake Clark, Gwen Frey, Charlene Putney, Johnnemann Nordhagen, Felicia Prehn, Barrie Ellis, Ali Cedroni, Leanne Bayley, Alex Trowers, and Even Mehl Amundsen.
A special thank you goes to Håndlykken Media for filming, and AnnleisFilm for editing the talks.
Raph Koster - Ten Lessons Learned
Oliver Franzke - The revolutionary technology behind Monkey Island and Grim Fandango
Molly Maloney & Eric Stirpe - Writing & Narrative Design: A Relationship
Gary Napper - Game design for VR: Breaking Rules
Oskar Stålberg - Developing The Bad North Look
Mario Valle, Teodor Bjerrang, Dan Thronström, Ella Romanos & Dave Sharp - Money Talks
Brie Code - Friends Forever
Jake Clark - Cuphead - Creating Djimmi the Great
Gwen Frey - 3 Steps for Founding a Successful Indie Studio
Charlene Putney - Delightful Dilemmas: Writing For Choice-Based Narratives
Johnnemann Nordhagen - Decision Points: The Process of Creating an Experimental Commercial Indie Game
Felicia Prehn & Barrie Ellis - Accessibility Panel